Brave New Globe — Mod List
Human-readable list of every mod in the pack (158 mods), grouped by purpose. Current pack 0.9.19.
Conventions
- Nested bullets marked (dependency) are library/support mods that exist mainly to serve the mod
they’re listed under.
- Libraries used by many mods are collected in Shared Libraries & APIs
instead of being repeated. Where a base mod (e.g. Create, Create Aeronautics) is a shared
dependency, its dependents are treated as add-ons and listed alongside it — not nested under it.
- Dependency mappings are best-effort based on the known mod ecosystems; the pack itself doesn’t store
explicit dependency metadata.
World Generation & Core
- Big Globe (shallow-608 patched) — the pack’s core world generator (custom terrain, caves, spawn)
- Chunky (Forge/NeoForge) — world pre-generator utility
- Paxi (NeoForge) — loads the pack’s global datapacks/resourcepacks (Big Globe compat)
Create & Add-ons
- Create — base tech/automation mod
- Create: Copycats+ — copycat/decoration blocks
- Create: Enchantment Industry — automated enchanting
- Create: Power Chip — compact power/logic
- Create: Power Grid — electrical power network
- Create: Diesel Generators — fuel-based power
- Create: Metallurgy — metal processing
- Create: Cotton — cotton/textiles
- Create: Storage [Neo/Forge] — storage expansion
- Create Factory Logistics — factory/logistics automation
- Create: Ratatouille — cooking/food processing
- Create: Bits ‘n’ Bobs — misc machines/parts
- Create Cardan Shafts — drivetrain/shaft additions
- Create: Linear Bearing — linear-motion bearing for contraptions
- Create: Gears n’ Kinetics — kinetic additions
- Create: Dragons Plus — dragon-themed content
- Creating Space — rocketry / space content
- Strut Your Stuff (Struts) — structural strut/beam building blocks
Create — Trains & Rails
- Create: Tracks — track/rail additions
- Create: Threaded Trains — multithreaded train performance
- Create Train Physics Reloaded — train physics overhaul
- Create: Signalworks — advanced rail signaling
- Trotting Wagons — horse-drawn wagons
- Gabou’s Libs (dependency)
Create Aeronautics (airships & flight)
- Create Aeronautics — physics-based aircraft/airships
- Sable (dependency — physics engine for Aeronautics)
- VS / Sable Hose Connectors — hose/fluid connectors across Sable physics contraptions
- Create Aeronautics: Compatibility — cross-mod compat patches
- Create Aeronautics: Automated Logistics — cargo/logistics for aircraft
- Create Aeronautics: Gyro Stabilizers — flight stabilization
- Create Aeronautics: Throwable Rope Connector — rope/connection tool
- Create Aeronautics: Delivery Required — delivery contracts & logistics for aircraft contraptions
- Create: Aeroworks — aeronautics expansion
- Create: Warnautics
1.0.8 — military/combat aeronautics (cruise missile; needed by the
0.9.15 JACKPOT pool). Do not roll back to 1.0.3.
- Create: Better High Seas — ships / naval content
- Aeronautics Camera Sync — smooth camera for contraptions
- Azimuth API (dependency — camera/keybind library)
- Create Aero Radars — radar for aircraft
- Create: Radars — general radar blocks
Create — Cannons & Ballistics
- Create Big Cannons — buildable cannons/artillery
- Ritchie’s Projectile Library (dependency)
- Create Big Cannons: Going Ballistic — CBC expansion
- CBC Terminal Ballistics — terminal ballistics/impact mechanics
- Create: Gunsmithing — firearms for Create
- Create: Gunpowder [aspctt] — gunpowder/explosives production
Combat & Explosions
- Better Combat — animated melee combat overhaul
- Simply Swords — runic/standard weapon types (Better Combat optional dep). Uniques
disabled (they skip the Runic Tablet minigame). LootJS injects material-tier weapons
into combat-dungeon chests (native injector is on but does not reliably reach those
tables); curated Runic on flagship via
JACKPOT_RUNIC.
- Simply More — extra weapon types. Pinned Modrinth
1.3.0_alpha5 (release 1.2.3
crashes on Simply Tooltips 0.1.5).
- Fzzy Config (dependency)
- Simply Tooltips (dependency)
- L_Ender’s Cataclysm — summoned/structure arena bosses (never random-spawn).
- Lionfish-API (dependency)
- Bosses’Rise — 5 arena/structure bosses (
block_factorys_bosses).
- Born in Chaos — nightmarish hostile mobs (overworld + Nether).
- Explosion Overhaul: A new level of destruction — enhanced explosions
(world-block blasts)
-
| **ShatterLib |
OctoLib** (dependency) |
Dimensions, Structures & Exploration
- The Aether — the classic sky dimension
- The Twilight Forest — the forest dimension
- Towns and Towers — expanded villages/pillager outposts
- When Dungeons Arise — large handcrafted structures (sky/sea/common/large_dungeon/nest sets)
- Integrated Villages — airship village only (ground IV villages emptied; floats surface+300)
- Integrated API (dependency)
- Incendium Legacy — Nether biome/structure overhaul + Nether Sovereign
- YUNG’s Better Nether Fortresses — fortress overhaul (server-only)
- ChoiceTheorem’s Overhauled Village — village overhaul (sole ground village system)
- It Takes a Pillage Continuation — raids/pillager content
- Illager Invasion — new illager variants
- Fragmentum — structures/relic loot
- Aquamirae [Neo/Forge Edition] — ocean structures & atmosphere
- Sea Myths — legendary ocean monsters & bosses
Mobs & Creatures
- Mowzie’s Mobs — bosses & unique creatures
- Mutant Monsters — mutant vanilla-mob variants
- Re:Animal — animal overhaul/additions
- Hybrid Aquatic — ocean creatures
- Social Player Mobs (Interactive Player Mobs) — player-like mobs
- Doped Horses — faster, enchantable, configurable horses
- Animal Weights — weight mechanics for animals
Villagers & NPCs
- MCA Reborn [Fabric/Forge] — Minecraft Comes Alive villagers/families
- Villager API (dependency)
- In Control! — mob spawning rules/control
Farming, Food & Survival
- Farmer’s Delight — cooking & farming expansion
- Brewin’ And Chewin’ — food & drink additions
- Burnt Basic — cooking/burning mechanics
- Realistic Farmland — realistic soil/farming
- Food Spoilage — food goes bad over time
- More Diseases & Treatments — illness & medicine
- Serene Seasons — seasonal cycle affecting crops/biomes
- Project Atmosphere — realistic climate & weather
- Supplementaries — decorative & functional blocks
- Bountiful — bounty board quests
- Create: Numismatic Bounties — pays Bountiful rewards in Numismatics coins
Economy
- Create: Numismatics — Create-styled coin & bank-card currency
- Create Numismatics: Villager Currency — villager trades use Numismatics coins instead of emeralds
- Create: Numismatics Utils — Bank Meter HUD & remote account access
- Numismatics Calculator — client-side coin denomination calculator (client)
- Create: Tradeworks — physical barter stalls (tablecloths & shelves)
- Create: Marketplace — server-wide shop directory (browse only; trade at the vendor block)
- Create: Stock Market — Market Terminal for price history, trends & shop discovery
- Create: Villager Commerce — villagers buy from player shops via Create stock networks
(self-hosted jar; CF distribution disabled)
Utility & Quality of Life
- Corpse — recover items from a death corpse
- Reliable Backpacks — backpack storage
- Reliable Requiem — death/respawn handling
- Better Respawn — improved respawn behavior
- Better Days — day/night length control
- Stat Tinkerer — tweak player/entity stats
- Too Fast — server-side movement/speed-limit fixes (server-only)
- FTB Quests — guidance-only quest book (17 chapters / 242 quests)
- FTB Library (dependency)
- FTB Teams (dependency)
- LootJS: KubeJS Addon — combat-dungeon chest injection (
wda_dungeon_loot.js)
- KubeJS (dependency)
- Rhino (dependency)
- Ponder for KubeJS (
ponderjs) — required by Delivery Required
- Better Advanced Tooltips (dependency)
- Sodium — rendering engine optimization (client)
- Lithium (Fabric/NeoForge) — game-logic optimization
- FerriteCore ((Neo)Forge) — memory-usage optimization
- ModernFix — performance & memory fixes
- ImmediatelyFast — rendering/text batching optimization (client)
- Vertigo — vertical chunk loading (loads only chunks near the player vertically, not the full column)
Client, Visual & Shaders
- Iris Shaders — shader loader (client)
- Iris & Oculus Flywheel Compat — Flywheel-under-Iris compatibility (client)
- Iris/Oculus For Simple Clouds — shader + Simple Clouds compatibility (client)
- Distant Horizons — LOD “see forever” rendering
- Simple Clouds — cloud visual overhaul
- Particle Rain — enhanced precipitation particles (client)
- Puddles & Floods — puddle/flood weather visuals
- Xaero’s Minimap — minimap (client)
- Xaero’s World Map — full-screen world map (client)
- Jade — “what am I looking at” tooltip HUD
- AppleSkin — hunger/saturation HUD info
- Just Enough Items (JEI) — recipe/item lookup
- Mod Menu — mod list/config screen (client)
Rendering note: Iris, Iris & Oculus Flywheel Compat, and Distant Horizons should be toggled
together (all ON or all OFF). See Notes.md.
Shared Libraries & APIs
Core/support mods depended on by multiple mods above.
- Sinytra Connector — runs Fabric mods on NeoForge (pack core)
- Forgified Fabric API (dependency — Fabric API for the loaded Fabric mods)
- Architectury API — cross-loader API
- Cloth Config API — config screens
- Kotlin for Forge — Kotlin runtime for Kotlin-based mods
- Kambrik — Kotlin/Fabric helper library
- GeckoLib — entity animation/rendering library
- Curios API — accessory/equipment slots
- Moonlight Lib (Selene) — library for Supplementaries & related
- Puzzles Lib — library for Fuzs mods (Illager Invasion, etc.)
- Resourceful Lib — shared config/registry helpers
- Cristel Lib — structure/config library (Aquamirae, etc.)
- YUNG’s API (NeoForge) — structure library (Towns and Towers, etc.)
- Library Ferret — NeoForge helper library
- MidnightLib — config library (Particle Rain, etc.)
- GlitchCore — biome/worldgen support library
- Biolith — biome injection API
- Lithostitched — worldgen structure/modifier library
- playerAnimator — player animation library (Better Combat, MCA, etc.)
- [NTGL] NukaTeam’s Gun Lib — firearm content library
- LDLib2 — KilaBash rendering/GUI library (FTB / KubeJS stack)
- oωo (owo-lib) — library (required; do not drop)
- Integrated API — also listed under Integrated Villages
- Lionfish-API — also listed under Cataclysm
- Fzzy Config / Simply Tooltips — also listed under Simply Swords
Some libraries are listed as (dependency) notes under a single parent mod above rather than here:
Forgified Fabric API (Sinytra Connector), Villager API
(MCA Reborn), Azimuth API (Aeronautics Camera Sync), Ritchie’s Projectile Library
(Create Big Cannons), ShatterLib | OctoLib (Explosion Overhaul), and Gabou’s Libs
(Trotting Wagons).